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DOORS: JVS or Rotondo's .blbs?

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Christopher P.:


--- Quote from: Dexxtter on October 23, 2012, 12:03:37 AM ---I use JVS for the switches.

--- End quote ---

This is why we need .blb switches, like levers. You can make buttons with prints.

SWAT One:

I prefer JVS doors, and I've NEVER had them glitch out on me except when I exceded the limit of doors you can make, which was quickly remedied.

The JVS doors, albeit controversially considered "not fitting to the Blockland style," has become untrue over time.  People have gotten used to, and have considered the JVS doors common.  They move fluidly, something that this game's physics can boast a lot of the time, so JVS doors vastly improve the look of the game.  I think that JVS doors have grown a part of Blockland over time, and can't entirely be removed, unless forcefully crap-on'd, which I think would be a shame to see, since it is a good innovation and a well-done system that provided some character to Blockland for a long time.

Dexxtter:


--- Quote from: Christopher P. on October 23, 2012, 12:29:55 AM ---This is why we need .blb switches, like levers. You can make buttons with prints.

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I'd prefer switches with animations. Not just magically teleporting to the on and off positions.

Subpixel:


--- Quote from: Dexxtter on October 23, 2012, 12:58:46 AM ---I'd prefer switches with animations. Not just magically teleporting to the on and off positions.

--- End quote ---
Someone should remake JVS but add player animation, like the player pulls it open. Also proper collision pl0x.

Gen. Hothauser:

How hard would it be to transfer all public JVS to .blb doors?  I want to use .blb, but it's the lack of variety in .blbs.  JVS has all the doors I need, and until someone makes an equally comprehensive .blb door pack, I will continue to use JVS.

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