Blockland Forums > Suggestions & Requests
Balanced Minigun?
Thorax:
Miniguns, in most servers, tend to be overpowered. Players can fire walls of bullets that deal tons of damage, free of any movement penalties. Would it be possible for someone to create a minigun that can't be fired normally unless you toggle on the barrel with right-click? When the barrel is spinning, you can fire the gun, but your movement speed is drastically decreased and you can't crouch or jump. By right-clicking when the barrel is on, you turn it off and can move around freely.
I feel like this is one important change to the way guns operate in this game to make DMs more fair and fun.
Also, if at all possible, make it so that if the weapon is dropped, the player automatically switches back to the server's default player and isn't stuck on the slow moving player.
SWAT One:
Um, it's a minigun.
You're saying you want a fair minigun?
Fair...
Minigun...
What?
lordician:
Most of the (T)DM's out there that use a minigun already have a slower playertype for minigun users or the minigun already uses a system similar to what you describe.
But often you see that the minigun is being balanced by having a small amount of ammo, overheat system or by having little to no other firepower when comparing to other classes/loadouts.
Thorax:
--- Quote from: lordician on October 23, 2012, 04:56:49 AM ---the minigun already uses a system similar to what you describe.
--- End quote ---
Would you mind posting a link to a specific addon? While there are other fixes (most of which I'm familiar with), they are all very specific and don't directly address the issue I'm having.
--- Quote from: SWAT One on October 23, 2012, 04:06:59 AM ---Um, it's a minigun.
You're saying you want a fair minigun?
Fair...
Minigun...
What?
--- End quote ---
TF2, Halo, etc.
?:
@lordician miniguns with little ammo suck because you just expend most of it quickly