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Suggestion to Badspot

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Sunny:


--- Quote from: Bushido on October 25, 2012, 01:49:32 AM ---it's definitely the file manifest

i'm pretty sure that every time you start up a server, another 'snapshot' is taken of the manifest and thus it needs to be re-sent whenever a new player joins

or, alternately, when you try transmitDatablocks(); in console

--- End quote ---

I tired that, chat says "Transmitting Datablocks...", but then I don't know when it's done. It doesn't lag like usual either.

Reinforcements:

I do get like a 3 or 4 second lag spike for each player when the first 4 players join my server (While hosting from my laptop)

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