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IcyGamma's City Tycoon [Isarland] [Standby]

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?:

add the duplicator
the total cost of the bricks  you're duping x1.2 + 50$ dupe fee

Böltster:

IMO a better idea would be a build valuation system, where somehow the builds get valued and the players earn revenue based off this value

how you'd implement that in a fair way would be up to you, but it'd be better than doing it off brick count (too open to abuse, crap for people with small GOOD builds)

M:

dat barbershop

wonder what lovey lovey man made that

aludane:


--- Quote from: ? on October 25, 2012, 03:19:02 PM ---add the duplicator
the total cost of the bricks  you're duping x1.2 + 50$ dupe fee

--- End quote ---
It's up to Icy to decide if it should be added but I feel it would cheapen investment in bricks.


--- Quote from: Böltster on October 25, 2012, 03:21:12 PM ---IMO a better idea would be a build valuation system, where somehow the builds get valued and the players earn revenue based off this value

how you'd implement that in a fair way would be up to you, but it'd be better than doing it off brick count (too open to abuse, crap for people with small GOOD builds)

--- End quote ---
Well I could see that working but a system/standard for rewarding players who finish their builds (such as payment of bank money) is something I'd like to discuss with Icy. Thanks for your suggestion

As money sinks, I plan on adjusting the amount of money you receive when you first join and then increasing the price of bricks. Remember to use the sell event to offer services. Start a casino and earns crap loads of money from people faster than the brickcount method (because I will be adjusting how much you get).

I plan on offering a financial services company for people who need loans on the server. Somebody else is starting a Italian restaurant and earning that way.

Bisjac:


--- Quote from: Sheath on October 25, 2012, 09:06:44 AM ---Making CityRPG look like over-developed stuffe.

--- End quote ---

it does this quite well on it's own

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