Announcements > Development
2012/10/26 - Obj to Blb Converter
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VincentTheGuy:

--- Quote from: Peejster on October 28, 2012, 11:41:32 AM ---Thanks, Bedpost!

--- End quote ---
So much yes.
MegaScientifical:
I got "ERROR: Invalid brick size in Add-Ons/Brick_redead/redead.blb" :panda:
Badspot:

--- Quote from: MegaScientifical on October 28, 2012, 03:57:12 PM ---I got "ERROR: Invalid brick size in Add-Ons/Brick_redead/redead.blb" :panda:

--- End quote ---



--- Code: ---      if(brickSize.x > 64  || brickSize.x <= 0 ||
         brickSize.y > 64  || brickSize.y <= 0 ||
         brickSize.z > 256 || brickSize.z <= 0 )
      {
         Con::errorf("ERROR: Invalid brick size in %s", brickFileName);
      } 

--- End code ---
Crêpe:

--- Quote from: Badspot on October 28, 2012, 04:37:42 PM ---

--- Code: ---      if(brickSize.x > 64  || brickSize.x <= 0 ||
         brickSize.y > 64  || brickSize.y <= 0 ||
         brickSize.z > 256 || brickSize.z <= 0 )
      {
         Con::errorf("ERROR: Invalid brick size in %s", brickFileName);
      } 

--- End code ---

--- End quote ---
lol
MegaScientifical:
Oh, it's one of those model scale issues. Ah, that brings me back to v0002, when I'd try to port in a model, and it'd be ultra loving tiny and oriented completely wrong... Well, that should be fixable, then. Although now I'm trying to port The Gray Man because the slope brick texture would work great on him.
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