| Announcements > Development |
| 2012/10/26 - Obj to Blb Converter |
| << < (31/99) > >> |
| otto-san:
--- Quote from: MegaScientifical on October 28, 2012, 04:47:08 PM ---Although now I'm trying to port The Gray Man because the slope brick texture would work great on him. --- End quote --- oh my god yes let's hope that one will work |
| MegaScientifical:
Well, I could find textures and sounds, but figuring out the models is proving to be... difficult. The textures are mainly menus and level-specific. If I'm really missing anything cross-level, it'd be in ZDUMMY.STR... But PSX STR files are movies... So... Well, I can't get the str files open, although I've found screenshots of it working with LSD so it's a problem with Windows 7 or something. In relation to the topic: Anyone think that model would work correctly being converted? It'd probably need some adjustment, but besides that...? |
| Brian Smithers:
Badspot wy u no release source |
| Ipquarx:
--- Quote from: Brian Smithers on October 28, 2012, 05:39:55 PM ---Badspot wy u no release source --- End quote --- |
| Wrapperup:
OMG OMG OMG I LOVE YOU YES |
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