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Effect and projectile Request: Weather emitters-brick form and lightning projec.

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Gen. Hothauser:

In my attempts to make my CRPGas realistic and comprehensive as possible, I am implementing weather - this includes snow gathering on the ground, water run-off, seasonal changes.  As such, I am requesting a series of Brick-styled weather emitters.  Here is the list of what I want.

-An emitter that uses the top and bottom texture of a 1x1 plate, alternating between the two.  The emitter color changes to the color of the brick.  Has three degrees/densities, little, medium, large, for varying degrees of precipitation.  I plan to use these for leaves and snow.
-An emitter that uses the side texture of a 1x1 plate, again, color changes to the brick color and has three degrees.  I plan to use these for rain, hail, and sleet.

The lowest of degrees for each would be like 3-4 drops of precipitation per second, the middle would be 6-8, and the heaviest would be 12-14

Dunno how plausible this would be, but I think it would be a really good addition to a brick-based game.

Another thing I am requesting is a lightning-looking projectile, for use with [<Named brick>] [fireprojectileatbrick], or whatever it is, I never use it.  Could be good with more accurate lightning strikes.

/discuss

morningstar:

A lightning projectile, that is freaking genius.  I don't know about the other stuff. 

Gen. Hothauser:


--- Quote from: morningstar on October 27, 2012, 02:45:26 PM ---A lightning projectile, that is freaking genius.  I don't know about the other stuff. 

--- End quote ---

I'll see what I can do, if I can do it.

Gen. Hothauser:

Bump.  I got nothin, no idea how to make projectiles.

Gen. Hothauser:

Bump, anyone?

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