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Free Look in First Person

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Aide33:


--- Quote from: Awdax on October 29, 2012, 06:53:12 PM ---Peek around corners

--- End quote ---
wait what you can't
What

Awdax:



In third-person, you can peek around corners by using free-look.

In first-person this is not possible; you have to move out from "cover" exposing yourself and hitbox.

It would be nice if you could use free-look in first-person, allowing you to move the camera around without moving your entire body or whatever. I would see this being used in deathmatches, though that is the only example I can really think of right now where you could use this.

hodototman:


--- Quote from: Awdax on October 29, 2012, 08:18:58 PM ---

In third-person, you can peek around corners by using free-look.

In first-person this is not possible; you have to move out from "cover" exposing yourself and hitbox.

It would be nice if you could use free-look in first-person, allowing you to move the camera around without moving your entire body or whatever. I would see this being used in deathmatches, though that is the only example I can really think of right now where you could use this.

--- End quote ---

wouldn't it just turn your head

it wouldn't really help

Awdax:

Third picture provides an example of what using free-look in first person could look like, but just imagine what it looks like from the first-person perspective. He should be able to see around that corner a bit.

hodototman:


--- Quote from: Awdax on October 29, 2012, 08:26:59 PM ---Third picture provides an example of what using free-look in first person could look like, but just imagine what it looks like from the first-person perspective. He should be able to see around that corner a bit.

--- End quote ---

oh i see

good plan boss

but would he have to bend over like that

i mean like what if someone buttrapes him

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