Off Topic > Games
Quackventure - Dat game with ducks
<< < (23/29) > >>
Reinforcements:

--- Quote from: Blocklandian¹ on December 06, 2012, 07:55:02 AM ---Exactly what do you happen to have planned for the game?

--- End quote ---
I started working on multiplayer. It will be a huge task, and I've recently for some reason lost the motivation to do work, so idk where it will go from here. Multiplayer would be great if I pulled through and actually did it.

There are some problems though

* Blender has a bug that makes blending animations in Unity very hard. They are (I think) currently fixing this.
* The software I was going to use to make maps just broke due to some internal files on my computer being too new for it. (NetRadiant) I don't know of any other mapping tools out there that aren't specific to a company. (Valve has Hammer editor, ect.)

--- Quote from: DontCare4Free on December 06, 2012, 08:18:35 AM ---And don't forget the PayPal transaction fees!

--- End quote ---
+Tax.
+Money deducted to pay for web hosting.
+7% to my musician.

Yeeeeep, business is booming.
Klocko:
A duck was driving a car and then

the topic
BlockoCrafter:
I'm sure purchases will increase when it hits the store, that usually happens with many things.
Blocklandian¹:
It somewhat reminds me of one of those enteraining classic games you would find scattered around the internet.
Reinforcements:

--- Quote from: BlockoCrafter on December 08, 2012, 11:56:04 PM ---I'm sure purchases will increase when it hits the store, that usually happens with many things.

--- End quote ---
I sure hope so, that would be great!
Navigation
Message Index
Next page
Previous page

Go to full version