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Quackventure - Dat game with ducks

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DontCare4Free:


--- Quote from: Reinforcements on November 07, 2012, 05:06:27 PM ---Good point. So all I need to do is have a little text box that someone could put a proxy URL instead of it just going to Quackventure.com? Would you yourself need a proxy server to login?

--- End quote ---
Nah, there should be global-ish settings for proxies somewhere on most OSes today. Let me get back to you on that.

Reinforcements:


--- Quote from: DontCare4Free on November 07, 2012, 05:08:03 PM ---Nah, there should be global-ish settings for proxies somewhere on most OSes today. Let me get back to you on that.

--- End quote ---
-_-

Then why would I need a proxy...

DontCare4Free:


--- Quote from: Reinforcements on November 07, 2012, 05:09:16 PM ----_-

Then why would I need a proxy...

--- End quote ---
You need to load it and tell Unity or whatever HTTP library you're using to actually use it.

Reinforcements:


--- Quote from: DontCare4Free on November 07, 2012, 05:10:10 PM ---You need to load it and tell Unity or whatever HTTP library you're using to actually use it.

--- End quote ---
So I wound't need to use my own proxy server, right? I just need to let the client be able to set the proxy for Quackventure with a little URL textbox. When you mean some people need proxy servers to connect to the internet, I assume they probably already have one set that they could use to connect to Quackventure.com through. All I need to do is support this "set proxy" in my app, right?

DontCare4Free:


--- Quote from: Reinforcements on November 07, 2012, 05:16:30 PM ---So I wound't need to use my own proxy server, right? I just need to let the client be able to set the proxy for Quackventure with a little URL textbox. When you mean some people need proxy servers to connect to the internet, I assume they probably already have one set that they could use to connect to Quackventure.com through. All I need to do is support this "set proxy" in my app, right?

--- End quote ---
Pretty much, except you should load it from the system settings instead of exposing it as a separate text field.
Assuming you're using WebRequest objects (from System.Net) it should be as simple as "myRequest.Proxy = WebRequest.DefaultWebProxy;" (assuming your request object is named myRequest).

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