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Quackventure - Dat game with ducks

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DontCare4Free:


--- Quote from: Klocko on November 25, 2012, 06:21:29 PM ---A idea just popped up in my head! Why not port Quackventure to iOS?

--- End quote ---
Let's see the problems with that idea:
[*]iOS developer fee ($99/year)
[*]Unity iOS licensing (at least $400)
[*]Work porting the UI and DRM
[*]Narrow target market
[*]Apple
[/list]

Reinforcements:


--- Quote from: DontCare4Free on November 25, 2012, 06:56:43 PM ---Let's see the problems with that idea:
[*]iOS developer fee ($99/year) Not too big a problem
[*]Unity iOS licensing (at least $400) I got that last April when it was free =D
[*]Work porting the UI and DRM Eh, not a big deal
[*]Narrow target market Where have you been the past 5 years?
[*]Apple This should be one of the plusses
[/list]

--- End quote ---
The biggest problem would actually be just how the game was made. It was a first game and wasn't really designed for a mobile platform. Things aren't too optimized, so I have no idea how it will run. I was thinking of making a casual-style game for the iOS platforms that would still feature a duck, but not have the same kind of gameplay.

Klocko:

Alright then, I've got another idea. Duck Customization! Change your colour, wear clothing!

Reinforcements:


--- Quote from: Klocko on November 27, 2012, 03:33:58 PM ---Alright then, I've got another idea. Duck Customization! Change your colour, wear clothing!

--- End quote ---
Tophats for everyduck I say!

Reinforcements:

Poll update. Voting is fun.

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