| Blockland Forums > Suggestions & Requests |
| Vehicle physics update |
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| Aide33:
/title I think it's about time we get that vehicle physics update. While we're talking about vehicles I got an idea The vehicles right now seem to bounce around a lot so Badspot could add a mass option in the vehicle datablock definition mass = 30; And the vehicles speed is always the same, I say we add a top speed and an acceleration value topspeed = 200; forwardAcceleration = 50; DISREGARD EVERYTHING STRIKED OUT Apparently those values already exist So what do you guys say about this? |
| Greek2me:
I think that all those values you mentioned already exist. |
| Aide33:
--- Quote from: Greek2me on November 03, 2012, 08:41:35 AM ---I think that all those values you mentioned already exist. --- End quote --- I've tried playing around with mass but it seems that it doesnt really work If they do exist why don't people use it? Every vehicle on rtb just goes the same constant speed |
| Aide33:
bump |
| Crystalwarrior:
I am still waiting for this update. Vehicles worked best with terrains, but since terrains are gone, vehicles are useless and too buggy for bricks. FIX IT NAO BAPSPOP!! |
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