Blockland Forums > Suggestions & Requests

Vehicle physics update

Pages: (1/5) > >>

Aide33:

/title

I think it's about time we get that vehicle physics update.
While we're talking about vehicles I got an idea
The vehicles right now seem to bounce around a lot so Badspot could add a mass option in the vehicle datablock definition
mass = 30;
And the vehicles speed is always the same, I say we add a top speed and an acceleration value
topspeed = 200;
forwardAcceleration = 50;

DISREGARD EVERYTHING STRIKED OUT
Apparently those values already exist

So what do you guys say about this?

Greek2me:

I think that all those values you mentioned already exist.

Aide33:


--- Quote from: Greek2me on November 03, 2012, 08:41:35 AM ---I think that all those values you mentioned already exist.

--- End quote ---
I've tried playing around with mass but it seems that it doesnt really work
If they do exist why don't people use it?
Every vehicle on rtb just goes the same constant speed

Aide33:

bump

Crystalwarrior:

I am still waiting for this update.
Vehicles worked best with terrains, but since terrains are gone, vehicles are useless and too buggy for bricks.
FIX IT NAO BAPSPOP!!

Pages: (1/5) > >>

Go to full version