| Off Topic > Games |
| Corneroids - Update's out motha'uckas!!!!! |
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| RedGajin:
--- Quote from: Tomcat on November 13, 2012, 12:09:09 AM ---can you script ship weapons? --- End quote --- ok nvm it only looks like you can edit (like how much power usage and health) items/blocks/cannons/ect. at this point (i could be wrong), but one guy made a patch that allows you can create new blocks (nothing else) in your game. i would try it out but i have no way to play the game as of current. also not sure if you could create new blocks by just using a preexisting model and texture and then you could just forget with that. idk im not a coder or anything. |
| nienhaus1:
--- Quote from: nienhaus1 on November 12, 2012, 08:17:28 PM ---Um I got an error. Storage initialization failed. --- End quote --- |
| IkeTheGeneric:
Is there any way to store items? |
| DaSord213:
--- Quote from: IkeTheGeneric on November 13, 2012, 05:56:02 AM ---Is there any way to store items? --- End quote --- There's a chest thing, there's also a delete button in your inventory for junk items. e: --- Quote from: The Website ---Few thoughts on the upcoming multiplayer mode12:47 AM 11/13/2012 Programming of a multiplayer game is a real challenge. Suddenly everything becomes asynchronous but it has to work in sync with other machines across the network. I never thought it would require this much work, but this is why love programming: overcoming obstacles, learning new things and creating great games! :) The multiplayer mode of Corneroids is coming along really well. I just finished the first iteration of method for transferring entity data over network. In the end of this week I will most probably have entities with working consoles and guns transferred over network! But I'm still struggling with the greatest challenge of network programming: how to keep things synchronized? For example entity data is outdated the very moment it arrives to a client. Making a stable and robust base for multiplayer requires a lot of work so I cant give any dates yet, but I'll keep you updated. :) --- End quote --- |
| Bravo:
--- Quote from: DaSord213 on November 12, 2012, 05:02:09 PM ---correction: it's 278 tons not 300+ My main crafting room w/generators for up/down thrusters. you can also kinda see the two airlocks --- End quote --- How did you get blue blocks? |
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