Blockland Forums > Suggestions & Requests
RPG Style Text Boxes
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Headcrab Zombie:
I have something like this that could be used for this purpose but it's made for dialogs with many more choices than simply "Continue..."
It wouldn't really be ideal.
(I should really release a lot of the resources I've made)

Doing this would be really easy though
¥ola:

--- Quote from: Mr.Noßody on November 13, 2012, 06:37:10 PM ---Yeah, that would certainly help. But I'd also want to see breaks where you have to hit a key to see the next section.

I say go for it. People could use it including me.

--- End quote ---

Hitting a key would most likely, don't quote me on this, require a client version, as using any key other than default use Blockland keys won't work without a client.

This is why things like Tier Tac use the light key, so I won't overwrit


This entire mod would require a client
Headcrab Zombie:

--- Quote from: ¥ola on November 13, 2012, 06:54:47 PM ---This entire mod would require a client

--- End quote ---
Not if default messageBoxOks are fine
(I'm pretty sure they allow for a callback when OK is clicked like the other messageBoxes do)
¥ola:

--- Quote from: Headcrab Zombie on November 13, 2012, 07:03:56 PM ---Not if default messageBoxOks are fine
(I'm pretty sure they allow for a callback when OK is clicked like the other messageBoxes do)

--- End quote ---

To have a new HUD GUI added the client would have to have his/her own client sided version to view the HUD
Headcrab Zombie:

--- Quote from: ¥ola on November 13, 2012, 07:09:55 PM ---To have a new HUD GUI added the client would have to have his/her own client sided version to view the HUD

--- End quote ---
MessageBoxOk is a gui in the game by default.
ClientCmds to open messageBoxOK with a specific title and message content are in the game by default.
Adding a callback so the client calls a function when the Ok button is clicked are in the game by default (or at least I'm pretty sure, as the other messageboxes have them)

If messageBoxOk is good enough, no, a client-side add-on is not needed
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