| Blockland Forums > Suggestions & Requests |
| {Request} City RPG Bug Fix |
| << < (2/4) > >> |
| tyler0:
--- Quote from: Brian Smithers on November 13, 2012, 09:45:27 PM ---Your stupid and incompetent of understanding how horribly coded CityRPG is. --- End quote --- Wow man... lets not say that. It has it's bugs, but the way it was coded is very impressive actually. The developer wasn't clueless on what he was doing. |
| Brian Smithers:
--- Quote from: tyler0 on November 14, 2012, 02:15:48 PM ---Wow man... lets not say that. It has it's bugs, but the way it was coded is very impressive actually. The developer wasn't clueless on what he was doing. --- End quote --- Even Iban admitted how bad it was coded it's functionality is minimal and that version of sassy is stuff the help system is riddled with bugs and don't get me started on the job system the tick system is a laggy stuff and should never be spoken of and more complaints about how bad it is |
| shadow297:
--- Quote from: shadow297 on November 13, 2012, 10:14:35 PM --- Can we please get back on topic with the bug fixes that I wish to be fixed. --- End quote --- |
| Plexious:
--- Quote from: Brian Smithers on November 14, 2012, 03:03:01 PM ---Even Iban admitted how bad it was coded it's functionality is minimal and that version of sassy is stuff the help system is riddled with bugs and don't get me started on the job system the tick system is a laggy stuff and should never be spoken of and more complaints about how bad it is --- End quote --- Not to mention a few bugs that allow the player to place any brick, regardless of money or admin. And the other exploit in Cromedome's version that lets you get over $100,000 in a few minutes. But don't forget that the team chat has absolutely no filters to reduce chat spam. Along with a few other exploits that can be used to lag/crash the server. Hard to believe anybody uses this mod seriously. |
| Christopher P.:
not to be rude but these bugs would never be fixed it would be like polishing poop, nobody really wants to |
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