Author Topic: Weapon State Question [Solved]  (Read 2057 times)

Put the timeout in StopFire instead of Ready - it's the one that transitions on timeout anyway.
It works :D
Thanks Jetz.
Code: [Select]
stateName[0]                       = "Activate";
stateTransitionOnTriggerDown[0]    = "PreFire";
stateAllowImageChange[0]    = true;
stateTransitionOnTimeout[0]    = "Ready";

stateName[1]                       = "Ready";
stateTransitionOnTriggerDown[1]    = "PreFire";
stateTimeoutValue[1]    = 0.1;
stateAllowImageChange[1]    = true;

stateName[2]    = "PreFire";
stateTransitionOnAmmo[2]    = "Fire";
stateTransitionOnNoAmmo[2]    = "StopFire";
stateAllowImageChange[2]    = "true";

stateName[3]                       = "Fire";
stateTransitionOnTriggerUp[3]    = "StopFire";
stateTransitionOnNoAmmo[3]    = "StopFire";
stateTransitionOnTimeout[3]    = "Fire";
stateTimeoutValue[3]    = 0.01;
stateWaitForTimeout[3]    = true;
stateFire[3]    = true;
stateAllowImageChange[3]    = true;
stateScript[3]    = "onFire";
stateEmitter[3]    = FlashlightEmitter;
stateEmitterTime[3]    = 0.07;
stateSequence[3]    = "fire";

stateName[4]    = "StopFire";
stateTimeoutValue[4]    = 0.2;
stateTransitionOnTimeout[4]    = "Ready";
stateWaitForTimeout[4]    = true;
stateAllowImageChange[4]    = true;
stateSequence[4]    = "StopFire";