Blockland Forums > Suggestions & Requests
texture support/RGB colorshift settings for specularity of models
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Treynolds416:
@ipquarx it doesn't need to be a mirror, just have a light flare at certain parts. This is not unlike the sun flare observed on bricks with min shaders

@gen what the actual forget are you smoking, he didn't mention a single thing about bricks, this is not for bricks, almost anything you say about bricks is irrelevant
Gen. Hothauser:
Is he not talking about creating different textures for bricks, such as matte and metallic, by changing the contrast and brightness of the brick using a tool?
Port:

--- Quote from: Gen. Hothauser on November 18, 2012, 12:37:55 AM ---Is he not talking about creating different textures for bricks, such as matte and metallic, by changing the contrast and brightness of the brick using a tool?

--- End quote ---

He's talking about changing the behavior/appearance of specular highlights, not modifying brick textures in-game.
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