| Blockland Forums > Suggestions & Requests |
| Future Development Suggestions |
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| Dglider:
--- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ----snip- - New water physics (allowing submerged structures) -snip- --- End quote --- By submerged structures you mean ones that aren't filled with water, right? |
| beachbum111111:
http://forum.blockland.us/index.php?topic=208534.0 |
| Port:
--- Quote from: Wesley Williams on November 19, 2012, 10:45:40 AM ---I mean compressing the amount of datablocks used by a single add-on, such as a projectile using three rather than one. I don't know a lot about the workings of datablocks though. --- End quote --- Compressing the amount of datablocks is not something Badspot can do through future updates. It is entirely up to the people who make add-ons. And, to add to that, they're already using really few datablocks. You're seriously just enabling random unneeded add-ons if you reach the datablock limit. |
| Port:
--- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Better vehicle/brick collision - Better vehicle physics --- End quote --- What's the difference? --- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Precipitation blocked by bricks --- End quote --- Use zones. --- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Weather cycles --- End quote --- This could easily be done as a normal add-on. --- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- New water physics (allowing submerged structures) --- End quote --- Since when aren't submerged structures possible? You can build in water just fine. --- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Datablock increase ... --- End quote --- So you want add-ons to use more datablocks? --- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Server search --- End quote --- Already exists. |
| Mr.Noßody:
I just wan't point light falloff to be removed, or at-least the range of them extended. |
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