Blockland Forums > Suggestions & Requests
Future Development Suggestions
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Dglider:

--- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ----snip-
- New water physics (allowing submerged structures)
-snip-

--- End quote ---

By submerged structures you mean ones that aren't filled with water, right?
beachbum111111:
http://forum.blockland.us/index.php?topic=208534.0
Port:

--- Quote from: Wesley Williams on November 19, 2012, 10:45:40 AM ---I mean compressing the amount of datablocks used by a single add-on, such as a projectile using three rather than one.  I don't know a lot about the workings of datablocks though.

--- End quote ---

Compressing the amount of datablocks is not something Badspot can do through future updates. It is entirely up to the people who make add-ons. And, to add to that, they're already using really few datablocks. You're seriously just enabling random unneeded add-ons if you reach the datablock limit.
Port:

--- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Better vehicle/brick collision
- Better vehicle physics

--- End quote ---

What's the difference?


--- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Precipitation blocked by bricks

--- End quote ---

Use zones.


--- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Weather cycles

--- End quote ---

This could easily be done as a normal add-on.


--- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- New water physics (allowing submerged structures)

--- End quote ---

Since when aren't submerged structures possible? You can build in water just fine.


--- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Datablock increase ...

--- End quote ---

So you want add-ons to use more datablocks?


--- Quote from: Wesley Williams on November 19, 2012, 02:59:27 AM ---- Server search

--- End quote ---

Already exists.
Mr.Noßody:
I just wan't point light falloff to be removed, or at-least the range of them extended.
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