| Blockland Forums > Suggestions & Requests |
| Future Development Suggestions |
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| Chrono:
--- Quote from: Khain on December 05, 2012, 10:27:17 AM ---@TheCorp, mount things to weapons, that can be already done, but it's done using things such as hidenodes and unhidenodes. --- End quote --- Hidenode and unhidenode doesn't work on mounted images. One must mount some sort of static shape in order to do this. |
| Wesley Williams:
It's true that ghosting bricks before spawning could prove problematic, but it would work the same way as ghosting does now, just you are still in the loading screen. |
| Khain:
--- Quote from: Chrono on December 05, 2012, 10:28:54 AM ---Hidenode and unhidenode doesn't work on mounted images. One must mount some sort of static shape in order to do this. --- End quote --- static shape as in .dts? idk |
| Chrono:
--- Quote from: Khain on December 05, 2012, 12:08:51 PM ---static shape as in .dts? idk --- End quote --- Static shape as in a static shape object. .dts is too vauge. Players, vehicles, wheels, images, items, static shapes, and brick collision all use .dts. |
| Wesley Williams:
Bump because at least one of these needs to happen. |
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