| Blockland Forums > Suggestions & Requests |
| The ability to vertically flip bricks. |
| (1/2) > >> |
| ShadowZero:
It would make building more advanced, I was thinking this would be more of a new feature for the game instead of an addon, as in I am sure it would require engine changes. It would probably become a new version too. |
| Wheatley:
I support this suggestion. It would cut down on datablocks as well as making building more simple. This would either use seperate blbs but allow it to be compressed into a single datablock, or use an algorithm to invert the brick's angles, dimensions, etc I would suggest using two BLB files and allowing an option for something like: datablock fxDtsBrickdata(Brickname) { brickFile = "./32degRamp.blb"; category = "Ramps"; subCategory = "32 Degree"; uiName = "7x2x6"; brickFile_Invert = "32degRamp_Inverted.blb"; }; Then, when the invert button is pressed, the ghost brick toggles to the inverted blb. For saving/loading, an argument may be added to signify the brick is flipped. |
| otto-san:
^when done this way, it's possible to be done with a mod |
| Chrono:
--- Quote from: otto-san on November 20, 2012, 10:16:09 PM ---^when done this way, it's possible to be done with a mod --- End quote --- Not sure what kind of modding capabilities you're thinking of. |
| otto-san:
--- Quote from: Chrono on November 20, 2012, 10:30:48 PM ---Not sure what kind of modding capabilities you're thinking of. --- End quote --- whoops you're right silly me |
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