| Blockland Forums > General Discussion |
| Shaders. |
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| ZANFRAN:
I guess OpenGL isn't a fan of the maximum limit of the quality of Shaders. I've also found that the shaders are very blocky. Badspot (and co.), are you having a hard time making these? I'm getting a lot of errors whenever I try to turn them on. ._. I have a Nvidia GeForce GTX 260. Any fixes? |
| Port:
Doesn't this belong in Help? --- Quote from: ZANFRAN on November 21, 2012, 08:09:39 AM ---I guess OpenGL isn't a fan of the maximum limit of the quality of Shaders. --- End quote --- What else do you want to use? DirectX? Haha, no. |
| Blocki:
--- Quote from: Port on November 21, 2012, 08:38:28 AM ---Doesn't this belong in Help? What else do you want to use? DirectX? Haha, no. --- End quote --- dx12 pls |
| e-maxx:
--- Quote from: Blocki on November 21, 2012, 09:01:12 AM ---dx12 pls --- End quote --- BLOCKLAND HD MODE SO REAL |
| Crêpe:
--- Quote from: ZANFRAN on November 21, 2012, 08:09:39 AM ---Nvidia GeForce GTX 260 --- End quote --- well there is your problem |
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