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Save ruined by "Blockland stopped working" error
Mysteroo:
This happened once before when v21 just came out. I was building and I thought it was a good time to save. I hit save and immediately got the error that said Blockland has stopped working. I restarted to find that only a little less than the lower half of the build was saved. And it overwrited my good save, so now my build is gone. Like I said, this happened once before when I was working on the exterior for a building. I was told that maybe it had something to do with Max shaders, but I had it on high this time.
Console log : http://www.mediafire.com/?t30a6grn6ecahxx
KoopaScooper:
remove Client_SaveDelete and try again
Mysteroo:
--- Quote from: KoopaScooper on November 21, 2012, 03:37:00 PM ---remove Client_SaveDelete and try again
--- End quote ---
So that's causing it? That's too bad, it was pretty useful. But it's good to know what was causing it so I don't lose any more saves, thanks
Mysteroo:
well never mind, savedelete wasn't it. I just crashed again after deleting it, here's another log
http://www.mediafire.com/?q7fgju3gn488d24
Mysteroo:
While I know nothing about coding, I'm guessing that this is the problem
--- Code: ---getSubStr(...): error, starting position and desired length must be >= 0: ("",-1, 1)
BackTrace: ->SavingGui::save->saveBricks->getLine->getLineCount
--- End code ---
I kept getting that whenever I crashed, and I don't know what's causing it