Blockland Forums > Help
Save ruined by "Blockland stopped working" error
Mysteroo:
--- Quote from: KoopaScooper on November 21, 2012, 08:20:11 PM ---if you have no idea wtf causes it you could always move all of them and slowly move them back until you figure out which one does it
although you could try removing Slayer and ZoneBricks
--- End quote ---
I'll try it out, removing slayer and then zonebricks that is. Going through all of them is the last resort, lol
Mysteroo:
D'yaha! I think it might have to do with events somehow. I've been testing it by rebuilding some of my lost save, saving a backup, then rebuilding me, saving, and then repeating until I crash. It usually only crashes once I did a little eventing. So maybe the mod is an event
Planr:
If you interact with music bricks then you will most likely crash. I use zone bricks but I can avoid crashing by not interacting with any music bricks or music based events
Mysteroo:
--- Quote from: Planr on November 21, 2012, 09:00:06 PM ---If you interact with music bricks then you will most likely crash. I use zone bricks but I can avoid crashing by not interacting with any music bricks or music based events
--- End quote ---
Hours and hours of trying to figure it out, and I literally just figured this out at the same time that you tell me. XD
I started experimenting with how and when I crash and I found that I crash right after I event a music brick to play certain songs.
--- Code: ---Object '-1' is not a member of the 'AudioProfile' data block class
AudioEmitter::update: null audio filename!
Object '-1' is not a member of the 'AudioProfile' data block class
AudioEmitter::update: null audio filename!
Object '-1' is not a member of the 'AudioProfile' data block class
AudioEmitter::update: null audio filename!
--- End code ---
Then I get that. Is that a bug with zone bricks? I thought that zone bricks weren't the cause because I disabled them and still crashed? Oh well, thanks Plant! Maybe now I can finally finish this project :D
Planr:
--- Quote from: Mysteroo on November 21, 2012, 09:13:14 PM ---Hours and hours of trying to figure it out, and I literally just figured this out at the same time that you tell me. XD
I started experimenting with how and when I crash and I found that I crash right after I event a music brick to play certain songs.
--- Code: ---Object '-1' is not a member of the 'AudioProfile' data block class
AudioEmitter::update: null audio filename!
Object '-1' is not a member of the 'AudioProfile' data block class
AudioEmitter::update: null audio filename!
Object '-1' is not a member of the 'AudioProfile' data block class
AudioEmitter::update: null audio filename!
--- End code ---
Then I get that. Is that a bug with zone bricks? I thought that zone bricks weren't the cause because I disabled them and still crashed? Oh well, thanks Plant! Maybe now I can finally finish this project :D
--- End quote ---
The problem is not with zone bricks. The default features of music in the game itself are responsible for the crashes, as far as I can tell. If you have the long-range music brick addon, disable it and see if interacting with music bricks still crashes you.
And you're welcome! Glad to help!