| Blockland Forums > General Discussion |
| Comr4de's Necrons vs. Imperium TDM |
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| Planr:
--- Quote from: IkeTheGeneric on November 21, 2012, 07:15:17 PM ---isnt that black totem from 2002 a space odyssey --- End quote --- the one in 2001 was completely black all over. It had no green glowy stuff on it. I don't think that's the monolith, Ike... |
| Conan:
cargon if you haven't realized this isn't a serious tdm |
| Cargøn:
--- Quote from: Conan on November 21, 2012, 07:55:11 PM ---cargon if you haven't realized this isn't a serious tdm --- End quote --- The joke my head |
| comr4de:
--- Quote from: Cargøn on November 21, 2012, 07:45:03 PM ---Looks lovey, I'll give it a go. The aliens are hideously op. This wouldn't be a bad thing if there were more guards then aliens but guess what. There is no hope for the humans and the slow firing rate for the enemies doesn't do stuff. The only way the humans can win is that they can jump but this doesn't help them because of how open the terrain is. The necrons moving slow does not make it fair and with only 2 weapon choices, the second being a melee, it make the game have zero diversity. 2/10. --- End quote --- Alright, I'm going to reply to this one. You're autistic. The guardsmen outnumber the necrons 2-1, the necrons move slow because they're an interpretation of the ACTUAL loving TABLETOP GAME MODEL. Your guns do 80 damage and raycast, if you are having trouble killing things as necrons you just suck. Protip: necrons have no melee. Figure it out. Guardsmen have different special weapons options so I'm not sure what you're talking about there. You are honestly the first person to have played this and felt this way (lag notwithstanding). |
| Cargøn:
-snip- |
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