| Blockland Forums > Suggestions & Requests |
| Fallout-style hit detection |
| (1/5) > >> |
| Cargøn:
It would detect where you would get hit and do different things in different areas. EX: Head: Double damage. Body: Regular damage and higher knockback. Legs: Slow moving speed. Arms: Slow weapon switch time. Back: 50% higher damage. |
| mr. pedophile:
I don't think it's possible with the players hitbox being it's whole body instead of each limb, but I might be wrong. Okay nevermind |
| hodototman:
it'd be a complete remodel. could use that though |
| Swollow:
slower weapons switching sounds like a pain in the ass, also you might be able to detect his in the body head and feet area but not that hands |
| Treynolds416:
You would be able to detect all of those things using paint particle detection, which is how headshots work now |
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