Author Topic: Killstreaks, MultiKills, Dominations, and Revenge [[RTB Approved]] V2.0.1  (Read 7526 times)

OnKillStreak5>Player>AddItems>Airstrike Beacon [1]

that doesn't make much sense if I were to add events it would probably be like a VCE check

also um why did you triple post, theres an edit button

that doesn't make much sense if I were to add events it would probably be like a VCE check

also um why did you triple post, theres an edit button
Just give the community events, and let us work our magic. And no reason.

why did you make this so ridiculously overcomplicated

I just read some of the overkill messages in the code, do you happen to play halo at all?
Lol.

And,
why did you make this so ridiculously overcomplicated

I just read some of the overkill messages in the code, do you happen to play halo at all?
I actually don't I needed a bunch of killstreak messages so I got the messages from the halo's killstreaks, cucumber dudes killstreak mod, and a few of them are thought up

why did you make this so ridiculously overcomplicated
can you give me an example of whats overcomplicated?

can you give me an example of whats overcomplicated?

the entire code


how lol? it seems perfectly fine to me

hi

Code: [Select]
$ksCount = 6;

$ksText[ 0 ] = "is on a \c3killing spree\c6!";
$ksText[ 1 ] = "is \c3dominating\c6!";
$ksText[ 2 ] = "is on a \c3rampage\c6!";
$ksText[ 3 ] = "is \c3unstoppable\c6!";
$ksText[ 4 ] = "is \c3godlike\c6!";
$ksText[ 5 ] = "is committing a \c3massacre\c6!";

package rstdm_package
{
function gameConnection::onDeath( %this, %pl, %cl, %type, %loc )
{
parent::onDeath( %this, %pl, %cl, %type, %loc );

if ( %this.killingSpree >= 5 && ( !isObject( %cl ) || %this $= %cl ) )
{
messageAll( '', "\c3" @ %this.name @ "\c6's \c3" @ %this.killingSpree @ "\c6-kill spree has ended." );
return;
}

if ( %this.killingSpree >= 5 )
{
messageAll( '', "\c3" @ %cl.name @ " \c6has ended \c3" @ %this.name @ "\c6's \c3" @ %this.killingSpree @ "\c6-kill spree." );
return;
}

if ( !%sourceClient || %this $= %sourceClient )
{
return;
}

if ( %sourceClient.killingSpree++ > $ksCount * 5 )
{
return;
}

if ( mFloatLength( %num = %sourceClient.killingSpree / 5 - 1, 0 ) $= %num )
{
messageAll( '', "\c3" @ %cl.name @ " \c6" @ $ksText[ %num ] );
}
}
};

activatePackage( "rstdm_package" );

that doesn't make much sense if I were to add events it would probably be like a VCE check
Make a poll

Would you like events, or set Killstreaks?

1. Set Killstreaks (Set, not changeable) [10 Votes]

2. Custom Killstreaks (Events) [15 Votes]

You get the point.

-code snip-
Ya the point of it being overly complicated and such is so thats its a nice visually pleasing mod that people want to download, if you make simple crap like that less people want to use it, I like to provide quality interesting mods, theres shouldn't be a problem with it being overly complicated

Make a poll

Would you like events, or set Killstreaks?

1. Set Killstreaks (Set, not changeable) [10 Votes]

2. Custom Killstreaks (Events) [15 Votes]

You get the point.
The killstreaks aren't going to be set but they're not going to be controlled by events either, they'll most likely be controlled by a changeable file or rtb prefs

Admin>ServerSettings>Page3:

[-------------------------------------------------------]
[Killstreaks Mod                                           
[                                                                   
[ Killstreak 1:[0-20][Item]                             
[
[ Killstreak 2:[0-20][Item]
[
[ Killstreak 3:[0-20][Item]
[-------------------------------------------------------]

You get the point...

Admin>ServerSettings>Page3:

[-------------------------------------------------------]
[Killstreaks Mod                                           
[                                                                   
[ Killstreak 1:[0-20][Item]                             
[
[ Killstreak 2:[0-20][Item]
[
[ Killstreak 3:[0-20][Item]
[-------------------------------------------------------]

You get the point...
this kind of stuff is already planned, no need to be posting this stuff okay?
Along with items I plan to have additional things like nukes and other stuff

Alrighty then, sorry for being annoying!