| Blockland Forums > Suggestions & Requests |
| Simple, but crucial feature for Blockland |
| (1/2) > >> |
| chiayanglin:
When we fakefill bricks, blow them up with weapons, or play mini games with them, they should make collision sounds of debris colliding into each other. By debris, I mean whenever bricks and the ground & bricks collide with other bricks, they should make collision sounds. Especially in Rampage Mode. |
| Mr.jacksaunt:
Client sided things cannot play sounds. For example, bullet shells are client sided and cannot have a ground hitting noise. |
| phflack:
why can't the client play a noise when it detects such a thing? only that person with the mod would hear it |
| Evar678:
--- Quote from: Mr.jacksaunt on November 25, 2012, 10:11:31 PM ---Client sided things cannot play sounds. For example, bullet shells are client sided and cannot have a ground hitting noise. --- End quote --- --- Quote from: phflack on November 25, 2012, 11:08:45 PM ---why can't the client play a noise when it detects such a thing? only that person with the mod would hear it --- End quote --- I don't see any reason that it couldn't, but I'm not the most experienced coder. I'm sure somebody like Port could do this. |
| Electrk²:
Not exactly crucial but it would be nice to have. |
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