| Blockland Forums > General Discussion |
| Winter Bite Ch.2 [Roleplay Server] *No Such Thing As Justice* - Check page 147 |
| << < (101/474) > >> |
| Swat 3:
--- Quote from: grunterdb1951 on December 05, 2012, 05:31:36 PM ---So once, Portal and Ike were fapping together and then they began playing a gmod deathrun and this 6 year old was screaming at everyone and then he said, "WINTER BIITEEE" and then they made this roleplay. --- End quote --- Uh If you want to help, you can... Other wise, don't derail ;.; |
| Kqgqn:
I was not spoken to by Portal yesterday, so I have no idea on how progress is with fixing the server. Oh, and we should look into using these |
| Snick0rz:
--- Quote from: Kqgqn on December 06, 2012, 03:27:31 AM ---I was not spoken to by Portal yesterday, so I have no idea on how progress is with fixing the server. Oh, and we should look into using these --- End quote --- We should focus on getting our stuff fixed before we try to do anything else. |
| Swat 3:
See: Huge loving post on this page. |
| Alphadin:
My view as a coder on the console log: --- Code: ---Add-Ons/Event_Zones/server.cs (567): Unable to find object: '0' attempting to call function 'setScale' BackTrace: ->[ZoneEvents]fxDTSBrick::setZone --- End code --- Zones aren't placing the setScale function on them. --- Code: ---ERROR: getBL_IDfromObject() - "" is not an object BackTrace: ->RotNormalZombie::onCollision->[ZombieOverwritePackage]Armor::onCollision->[sportBallsPackage]Armor::onCollision->[HEGrenadePackage]Armor::onCollision->[GrenadeBagPackage]Armor::onCollision->[BigAmmoDropPackage]Armor::onCollision->[AmmoStaticPackage10]Armor::onCollision->[AmmoStaticPackage9]Armor::onCollision->[AmmoStaticPackage8]Armor::onCollision->[AmmoStaticPackage7]Armor::onCollision->[AmmoStaticPackage6]Armor::onCollision->[AmmoStaticPackage5]Armor::onCollision->[AmmoStaticPackage4]Armor::onCollision->[AmmoStaticPackage3]Armor::onCollision->[AmmoStaticPackage2]Armor::onCollision->miniGameCstar fishe->getBL_IDFromObject --- End code --- This happens when a Zombie Touches ammo or anything that uses onCollision. It overwrites onCollision, and that is what allows ammo to work. The crossbow is causing a ton of errors from just being there. Is this the most recent version of TT? Add Emote_Critical Disable the Sniper_Rifle. Try disabling sports balls. Are you guys by any chance using a modded Gamemode_Zombie? |
| Navigation |
| Message Index |
| Next page |
| Previous page |