| Blockland Forums > Suggestions & Requests |
| better vehicle physics with bricks is vital for the next update |
| << < (2/15) > >> |
| ¥ola:
--- Quote from: the hacker on November 30, 2012, 03:13:10 PM ---Not likely since torque sucks. --- End quote --- Torque is a perfectly fine language and engine. OT: I would much rather him work out all the kinks and smooth out all the past updates that have already been released rather than adding more things. Quality, not quantity |
| Brian Smithers:
--- Quote from: ¥ola on November 30, 2012, 03:15:40 PM ---Torque is a perfectly fine language and engine. OT: I would much rather him work out all the kinks and smooth out all the past updates that have already been released rather than adding more things. Quality, not quantity --- End quote --- not "new vehicle physics" but "better vehicle physics" the quality is drastically impacted by vehicle physics. |
| Måster Blåster:
I totally vote yes. Please, PRETTY PLEASE, we need this. |
| fawkes..:
It would be nice to be able to fly/drive into things and then not shoot of 5 miles into the sky |
| Altiris:
--- Quote from: ¥ola on November 30, 2012, 03:15:40 PM ---Torque is a perfectly fine language and engine. OT: I would much rather him work out all the kinks and smooth out all the past updates that have already been released rather than adding more things. Quality, not quantity --- End quote --- Roblox's problem right there "Quality not Quantity". Roblox just wants to keep adding more stuff in their game without fixing the main things, if they ever decide to its going to be harder rather just fixing things before releasing new things. (Servers are still laggy, at least when you watch someone drive) |
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