Off Topic > Games
"Perennial" Prototype - Badspot's new game
Robo:
--- Quote from: Trogtor on December 04, 2012, 08:23:07 PM ---i had this problem because I couldn't help myself but hold the z button to run :P
--- End quote ---
That too.
Tonkka²:
How many hipster handicaps have been there posting stuff about "Simple but fuun!!!!!" "Simplicity isn't bad!"
and stuff?
Bushido:
simplicity isn't bad
why do you think complexity is required for something to be fun
platformers are typically simplistic but are given depth and interest through the use of clever level design (which doesn't remove from the simplicity, it just causes you to apply the simple mechanics you know differently), and this captures that spirit very well
incidentally too much complexity could cause the game to be a clusterforget. i mean, if you were required to have an intricate knowledge of every key on your keyboard and the various functions they all performed you would never progress in the first place (unless it was a typing game, in which case it flips right back into simplicity)
dkamm65:
It got a mention on RPS.
http://www.rockpapershotgun.com/2012/12/03/particulate-planetary-exploration-perennial/
Jenxas:
so basically all the major VG article writers just browse indiegames, play the game for 30 minutes, then write something short about it.
It's not bad in any way, but I just find it funny how they do the same thing.