Terrain

Author Topic: Terrain  (Read 2990 times)

So I experimented with how people have been making terrain recently.

Looks pretty fine!





inb4conan

If only I could activate shaders and shadows to make it extra pretty :P


nice, looks like the first time this is used without changes in elevation for every cube.


If only I could activate shaders and shadows to make it extra pretty :P
you could just put them on temporarily for a picture.

you could just put them on temporarily for a picture.
I'm guessing he means he has an intel integrated gpu.

Anyways, nice terrain.

I like it, but it has no bottom?

looks correct, 7/10

inb4conan


I like it, but it has no bottom?
brick count, plus I plan on expanding upon it, making the area larger, adding trees, roads, buildings, etc

i also used zone bricks
« Last Edit: December 03, 2012, 02:29:34 PM by Christopher P. »

Here's a small humble little plot of land I made before this.

Here's a small humble little plot of land I made before this.

owch, I dont like that double road plate stacked on top of each other. ruins the whole mini-build in my opinion.

both terrains are fine but nothing to gawk at.

first one, the sharp increase in angle in that corner should have been colored grey, as slopes that high rarely have grass fully covering it.

second picture with road plates is interesting; it would look good if the road plates weren't green on the sides. cheap method to mix terrain and roads together; ideally should stick with Dillpickle's methods.