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Full Screen Erroring

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LundoomGaming:

So now that my bitdepth and resolution settings work, when I fullscreen my blockland window vanishes. Heres a console error thing


--- Code: --->> Attempting to change display settings to fullscreen 1920x1080x32@0Hz...
Could not find valid pixel format
Failed to set up AGLFullscreen support.
DSp Error: Invalid attributes
DSpContext_Reserve() had an error.
Failed to establish DrawSprocket monitor control.
Flushing texture cache...
Cleaning up the display device...

--Changing back to windowed--

>> Attempting to change display settings to windowed 1680x1050x32@60Hz...
Created new window for GL [1680 x 1050].
  port = 312355744
Successfully set up AGL windowed support [1680 x 1050]
  doesn't need to ressurect
  saved prefs
Resetting Canvas...

--- End code ---

When in fullscreen, the window vanishes, but if I press the fullscreen key, it reappears as windowed. Any fixes would be great, thanks

LundoomGaming:

Video Card info, incase it helps

Chip:
ATI Radeon HD 4670 256 MB graphics

Blockland states:
Video Init:
   Accelerated OpenGL display device detected.


AdinX:

I've been having the same problem :/ it really makes playing a lot more difficult
Didn't wanna make a new topic and I figured this one still needed an answer

Greek2me:

Make sure you set the fullscreen resolution to your native screen resolution.

LundoomGaming:


--- Quote from: Greek2me on December 16, 2012, 02:48:57 PM ---Make sure you set the fullscreen resolution to your native screen resolution.

--- End quote ---

Tis be. 1920 x 1080

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