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TDM Rant [holy stuff right section]
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Bushido:

--- Quote from: CharlesSpeaking on December 12, 2012, 08:55:33 PM ---are buyable weapons truly always bad to you? no matter how they're used, they'll always be bad?

--- End quote ---

basically yeah

buyable weapons are just devices to cause players to continue to play in hopes of being able to actually play later- they start on a completely different level then the people who have been playing on the server (who not only have the bonus of having been ON the server BEFORE and thus having more 'player strength' due to their practice) but also have a higher avatar strength due to their purchased, powerful weapons

the basic concept is sort of like easing players into a game by simplifying the experience, but instead of simplifying everything it just simplifies the player himself while still maintaining not only complexity but also difficulty on the opponent's end

it would work if, say, the buyable weapons were actually sidegrades to the weapon the player starts with and are designed to cater more to specific playstyles (and thus are stronger within one field but are susceptible to another) and there's still enough room for uncertainty that they can't play perfectly and players can still sneak through the cracks


--- Quote from: Slate521 on December 12, 2012, 08:49:40 PM ---- Generic T+T, uneven mixing of different weapon skins, often Frog's mixed with Classical
--- End quote ---

seriously what are you on about

like i'm not even really that insulted i just want to know what the forget everyone is on about but apparently is unable to tell me
RagnaTheBroedge:
T+T is almost never implemented correctly because people are stupid and don't know what "balancing" means


incidentally, now that i have a super strong new computer i'l be hosting a lot soon; any suggestions for things is good
Slate521:

--- Quote from: Bushido on December 12, 2012, 09:09:22 PM ---seriously what are you on about

like i'm not even really that insulted i just want to know what the forget everyone is on about but apparently is unable to tell me

--- End quote ---

Often in TDM's, the Classical skins for T+T items are mixed into the other weapons, like Modern.
It creates kind of an eyesore discrepancy between the weapon types.

I've even seen a future-based TDM that used Classical weapons for low-ranking [points-wise] in players.
Brian Smithers:

--- Quote from: Bushido on December 12, 2012, 09:09:22 PM ---like i'm not even really that insulted i just want to know what the forget everyone is on about but apparently is unable to tell me

--- End quote ---
im sorry
but i've seen your weapon pack loving everywhere. And you never god damn update it so it's always the same exact loving weapons that aren't loving "perfectly balanced" because there are no loving servers that balance them correctly. You should seriously consider making something that puts things under a class or something so that it's easier for handicaps to balance stuff.

And none of them are creative its like
"i mak trenhc u shut shtgn!!!"
Name is Unavailable:
I agree with you on all of your points. I haven't seen a TDM that I can have continuous fun on for hours in a long time.


--- Quote from: Bushido on December 12, 2012, 09:09:22 PM ---seriously what are you on about

like i'm not even really that insulted i just want to know what the forget everyone is on about but apparently is unable to tell me

--- End quote ---
I think it's because whenever there's a TDM, it's expected that your weapon packs will be featured in it. Some people just want something new and more varied.
I'm not saying T+T is bad, it's very well made in my opinion. It's just overused a bit.
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