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TDM Rant [holy stuff right section]

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Bushido:

for like the hundredth time it's designed to be overused

it's not some sort of omnipotent plug-and-play instant-good-game miracle maker, but it's still miles better then using 300 different completely unrelated guns and hoping for them to mesh somehow

why are you guys complaining about T+T if by your admission it's good when the issue is that nobody is willing to build a map that doesn't consist of cubes and floating neon signs

Slate521:


--- Quote from: Bushido on December 12, 2012, 09:16:10 PM ---snip

--- End quote ---

I'm not insulting the weapons in the pack itself.
I'm insulting the general playerbase's inability to use the weapon skins in a way that looks good.

Tomcat:


--- Quote from: Bushido on December 12, 2012, 09:16:10 PM ---for like the hundredth time it's designed to be overused

it's not some sort of omnipotent plug-and-play instant-good-game miracle maker, but it's still miles better then using 300 different completely unrelated guns and hoping for them to mesh somehow

why are you guys complaining about T+T if by your admission it's good when the issue is that nobody is willing to build a map that doesn't consist of cubes and floating neon signs

--- End quote ---
the guns are generic as stuff.
meshing together 300 guns probably doesn't look good but at least it's interesting.

Bushido:

if you're aiming for a unified art style (note: games typically do do this) you have to thematically link everything

T+T is thematically linked

the DB shotgun and the pyrogun are not



also, the guns don't play well together, from a purely gameplay-level standpoint

Mounds Bar:

360 n0 5c0p3 mlg swagz pruuuuu revoultion!1!!

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