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Would you be in favor of dynamic grounds?

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pecon98:


--- Quote from: Robo on December 12, 2012, 11:16:07 PM ---I don't know if it's been changed or not, but when I messed around in the mission editor before it was removed I could take out holes in the ground and fall through them. I don't see why you can't just change the size of those holes and then generate bricks where you hammer, kinda like how unlimited mining does it.

Edit: but then again, I'm not very knowledgeable when it comes to the engine itself.

--- End quote ---
That was the magic of terrain, the new ground is just a flat plane that has very few properties to it.

Mr.Noßody:

It would be a neat option to have.

Robo:


--- Quote from: pecon98 on December 12, 2012, 11:19:57 PM ---That was the magic of terrain, the new ground is just a flat plane that has very few properties to it.

--- End quote ---

Well that is unfortunate...

Dillpickle:

Define break though, as in, in 4x4 bricks or what's the deal? Elaborate some more please.

.:FancyPants:.:


--- Quote from: Dillpickle on December 13, 2012, 12:35:36 AM ---Define break though, as in, in 4x4 bricks or what's the deal? Elaborate some more please.

--- End quote ---
maybe the special hammer should have different settings, for 4x4, 2x2, 1x1, and even 1x1F's.

it think it should work just like those mining mods do.

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