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How many "64" references in Paper Mario?

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Chrono:

The capabilities were never met for the N64 until some other thing came out for it way too late to even leave the country it developed in.

And to think it was still a really fun console in it's time. If only Nintendo didn't use those weak cartridges.

Marcem:


--- Quote from: Chrono on December 12, 2012, 11:05:22 PM ---The capabilities were never met for the N64 until some other thing came out for it way too late to even leave the country it developed in.

And to think it was still a really fun console in it's time. If only Nintendo didn't use those weak cartridges.

--- End quote ---
Actually, didn't Indiana Jones really push it to the limit?  It has some really nice effects, also Factor 5's other n64 games really pushed draw distances and particle effects.

Chrono:


--- Quote from: Marcem on December 12, 2012, 11:08:06 PM ---Actually, didn't Indiana Jones really push it to the limit?

--- End quote ---
Yeah like 4 years after the system's release, and a year before the gamecube came out.

As for the other games, I can't exactly recall them. I'm sure they're probably impressive for N64 games though.

Marcem:


--- Quote from: Chrono on December 12, 2012, 11:13:27 PM ---Yeah like 4 years after the system's release, and a year before the gamecube came out.

As for the other games, I can't exactly recall them. I'm sure they're probably impressive for N64 games though.

--- End quote ---
Yeah, that's how it goes with systems.  As they get older, devs start to delve into the code deeper, like with n64 microcode.  I wonder how a modern engine would look if it were coded in assembly for Xbox.  People are actually still making some interesting stuff for N64 though, I've seen some neat demos.

Plastiware:


--- Quote from: Plastiware on December 12, 2012, 09:56:16 PM ---Discuss Paper Mario.

--- End quote ---

And nobody did.

On the subject of the N64's power, though, Banjo-Tooie and Conker's Bad Fur Day were both seriously impressive.  Unfortunately, they also both suffered from painful framerates at times.

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