Author Topic: Support_Hitbox - Shoot their legs off!  (Read 6044 times)

Part of me wants to  suggest this to Army in an attempt to fix the terribad headshot issues with the Bug Mod's standard Blockhead hitbox (aka bigarse bugs will have huuuuge headshoot area). But that would require every Blockland gun to work on this system.

That said, me likey.
That is an issue with how all the guns that can headshot register headshots.
They aren't made for other player models/hitboxes.

Can I get a more in depth explenation, cuz I don't understand the one in the script

That is an issue with how all the guns that can headshot register headshots.
They aren't made for other player models/hitboxes.
Well, I'm pretty sure that the hitboxes will work if the area of another playertype is paintable individually.
How this works is similiar to paint can: if you can paint the head of a dragon, for instance, his headshot will be registered.

Can I get a more in depth explenation, cuz I don't understand the one in the script
Oh, sure. What do you need explained?

EDIT: Whoops double toast

Oh, sure. What do you need explained?

EDIT: Whoops double toast
See I'm trying to detect a headshot
I have no idea how to get the variables %col, %pos or %obj

See I'm trying to detect a headshot
I have no idea how to get the variables %col, %pos or %obj

%obj is the player object that fired your weapon.
%col is the player object that was hit by your weapon.
%pos is the position of which your weapon hit %col.