Blockland Forums > General Discussion

I'm making a CityRPG mod that doesn't use Iban's core scripts.

Pages: << < (2/6) > >>

Greek2me:


--- Quote from: Axolotl2 on December 16, 2012, 04:27:53 PM ---I found an eval() on it, so I'll try to work around that

--- End quote ---
eval !$= evil
Post the code for the eval statement. In most cases, eval is completely harmless. As long as the users cannot directly input code to be evaluated, you'll be fine.

Good luck on this project, it looks like you know what you're doing.

Rub:


--- Quote from: Axolotl2 on December 16, 2012, 04:27:53 PM ---One of the reasons I am not using Sassy is that I don't want Ephialtes to hate me even more for running Iban's CityRPG on his hosting service.

--- End quote ---
It's your server lol, run whatever you want on it (within reason ofc, no CPU raping)

Kalphiter:

Please don't Jasa this.


--- Quote from: Axolotl2 on December 16, 2012, 04:27:53 PM ---One of the reasons I am not using Sassy is that I don't want Ephialtes to hate me even more for running Iban's CityRPG on his hosting service.

--- End quote ---
It's good that you know CityRPG sucks in that manner.

Axolotl2:


--- Quote from: Rub on December 16, 2012, 05:02:48 PM ---It's your server lol, run whatever you want on it (within reason ofc, no CPU raping)

--- End quote ---
Exactly, I think Sassy is a CPU raper when 20+ people are on the server.

Ravencroft²:


--- Quote from: Kalphiter on December 16, 2012, 05:04:23 PM ---Please don't Jasa this.

--- End quote ---

Yep, not a good idea.

edit:


--- Quote from: Axolotl2 on December 16, 2012, 05:40:27 PM ---Exactly, I think Sassy is a CPU raper when 20+ people are on the server.

--- End quote ---

Well, Sassy 1.3 is not nearly as CPU intensive as the Sassy version that Iban's well-known mod uses. I can get that to you if you'd like.

Pages: << < (2/6) > >>

Go to full version