schedules cannot have a delay of 0
Yes they can?
EDIT: I should note that there is a balance of those 3 that can create a working solution.
What if you used a brick shaped bot instead of a brick shaped staticshape? You wouldn't even need to loop it.
AIPlayers cannot be mounted because when multiple are mounted together, even at a low number, ghosting issues occur, sharing the LOD problem of method 1.
Unless Badspot does something(which he very well could), I don't see this happening.
I don't imagine this to be too terribly easy to do, edit the engine to suddenly include a feature like this. Plus, it's a not a very large contributing factor to Blockland.
It's the oldest and most popular suggestion in Blockland.
what if you could build the vehicle and it would save it as like a text document or something and an exporter would make it into a dts and then you would have a brick model for a vehicle?
What I could dois I could make it export as a .obj file, and you guys can import it in blender add joints 'n' stuff and then yeah.