Blockland Forums > General Discussion
What kind of physics does Blockland use?
Chrono:
It seems to use different kinds of physics for every object type.
For players, it's just a non-rotating bounding box.
For vehicles, it is a rotating bounding box, with some wheels.
Bricks use that "bullet physics engine" mentioned.
Nymethus:
none ._.
Chrono:
--- Quote from: Nymethus on December 18, 2012, 04:03:40 PM ---none ._.
--- End quote ---
Every game has physics, except, text-based. (note, a visual representation made out of ASCII is not included)
Nymethus:
--- Quote from: Chrono on December 18, 2012, 06:53:32 PM ---Every game has physics, except, text-based. (note, a visual representation made out of ASCII is not included)
--- End quote ---
I'm kidding. Blockland's physics are so bad they don't exist :cookieMonster:
Ben Grapevine:
THE ANTI BEDROOM MAN