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I built too many bricks and can't move them
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Trinick!:

--- Quote from: Evar678 on December 20, 2012, 08:35:13 PM ---Anyway, the duplorcator is a new mod made by plornt. It is 10 times loveier than the duplicator, but also, in some cases, 10 times laggier.

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In no scenario is the duplorcator slower than the duplicator. It just isn't. You must be setting your preview brick count to ridiculously high brick counts, because as far as the actual duplication and planting goes, it's significantly optimized.
Dglider:

--- Quote from: Trinick! on December 21, 2012, 09:48:24 AM ----snip-
because as far as the actual duplication and planting goes, it's significantly optimized.

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Did you actually test this?  In my experience the duplorcater will lag everyone out, while the duplicator (while still lagging an incredible amount) does not.

I have noticed that the regular duplicator's lag tends to be in massive spikes, with a few milliseconds in between.  So maybe, while being a bit slower, it actually gives the server time to respond, rather than letting everyone time-out.
While the duplorcator just does everything in a massive chunk, no matter how many people are accidentally removed from the server.

Idk this is just something I've noticed from experience.
Trinick!:

--- Quote from: Dglider on December 21, 2012, 10:54:13 AM ---Did you actually test this?  In my experience the duplorcater will lag everyone out, while the duplicator (while still lagging an incredible amount) does not.

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I not only tested it, I helped Plornt develop it.


--- Quote from: Dglider on December 21, 2012, 10:54:13 AM ---I have noticed that the regular duplicator's lag tends to be in massive spikes, with a few milliseconds in between.  So maybe, while being a bit slower, it actually gives the server time to respond, rather than letting everyone time-out.
While the duplorcator just does everything in a massive chunk, no matter how many people are accidentally removed from the server.

--- End quote ---
The duplorcator shouldn't ever cause freeze lag, the way it's set up circumvents it completely. You're doing something wrong if it does.
Chrono:

--- Quote from: Trinick! on December 21, 2012, 09:42:44 AM ---Good question, cause this doesn't exactly leave room for plates.


Serious? They're Torque Units, normal bricks are half a torque unit wide and 0.6 torque units tall. 1x1 plates are 0.5x0.5x0.2. A 64x cube is 160 plates tall, multiplied by 0.2 torque units per plate, yielding 32 Torque Units as your Z offset.

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Sorry, for some reason I was going by this post:

--- Quote from: Greek2me on December 18, 2012, 04:53:10 PM ---Before you load the build, try putting $loadOffset = 192; in console.

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And assumed it was 192 plates tall.
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