Author Topic: Minigame playertype glitch  (Read 199 times)

For my Pacific: A WWII TDM, I am using a single spawn room for both teams, therefore, I have to set the minigame playertype to noncombatant, so people don't kill eachother in the spawn room.  The way my system works is that the person spawns, clicks a door on the wall to choose a class, they become that class (while still retaining their noncombatant playertype, they then click on a colored brick on the minimap to teleport to wherever they clicked, upon clicking, the events make the the corresponding playertype to what they chose, such as the Tf2_Medic playertype for a medic.

Unfortunately, some glitch happens that doesn't change the player's playertype, so they have all the characteristics of the noncombatant playertype.  Does anyone know a fix for this?