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Event glitch: Corrupt save file?
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Gen. Hothauser:
I hosted my Pacific: A WWII TDM on a dedicated server, all VCE events were messed up.

Blocki:
How did you save?
Console.log of both the server and your client?
What were theevents supposed to be?
Swollow:
he probably means the top 2 events, its possible that the glitch is caused by the slayer onTeamActivate Events
Gen. Hothauser:
Oh wow, lol, sorry, I have no idea why I didn't include info.

The top three events originally were:


--- Code: ---[Onactivate] [Self] [Ifvalue] [<var:br:colorid>] [==] [16] [2 12]
[Onactivate] [Self] [Ifvalue] [<var:br:colorid>] [==] [9] [2 12]
[Ovariabletrue] [Namedbrick] [Island_2_Outpost_1_Cap] [Setplayertransform]

--- End code ---
Blocki:
Did you save client-sided or server-sided?
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