Author Topic: Testing a game I made in ImpactJS. Vwhatever - particles and such  (Read 1563 times)

http://alchemyapparel.com/impact/
(I'm using a subdirectory of my website to test this)
try it out. I've been following a tutorial in a book on how to make a game in HTML5 Canvas + ImpactJS.

oh yeah also you use arrow keys + X/C
and Z to switch weapons
« Last Edit: December 25, 2012, 02:00:50 AM by Daedalus »

Just killed myself with a throwy thingy.

Fantastic.


and thus the zombie apoc came to an end by mario's handicapped rock tossing

and thus the zombie apoc came to an end by mario's handicapped rock tossing
and then the hero died because doors werent invented and he rocked himself

and then the hero died because doors werent invented and he rocked himself
maybe he was too STONED to open those doors

maybe he was too STONED to open those doors
like a hurricane

it's playable on phone browsers, too! :D although I haven't added touch buttons yet, so you just die

it's playable on phone browsers, too! :D although I haven't added touch buttons yet, so you just die
Add please

Also add more levels

HTML5 is like black magic. The way you can view image and get the frame it's on is..odd?

HTML5 is like black magic. The way you can view image and get the frame it's on is..odd?
I made some weird custom screen res. I'll adjust that, and make the camera more zoomed in.
Add please

Also add more levels
Will do! It'll be my christmas present -- I'll have some of this stuff done by tomorrow.

Yay
Also is a multiplayer version possible?

Yay
Also is a multiplayer version possible?
networking
lol
if someone wants to teach me how to do networking, then hell yeah! otherwise I have no idea - I've never dabbled in it

okay I added some new stuff
with like particles and cameras and stuff
and a bigger level

Sounds neat but the PSP can't run it.

fml