| Blockland Forums > General Discussion |
| Core Optimization for Blockland? |
| (1/4) > >> |
| Altiris:
I have only noticed now, with using a CPU Meter Gadget for Windows that Blockland uses mostly Core number 4 in my Quad Core i5 2400. It uses the other cores but really only about from 5-12%. (Sorry for the page stretch, If I re-sized the image the letters on the CPU Meter would be too blurry to be readble) |
| Trogtor:
Maybe thats why my blockland runs so slow. I have a duel core processor. |
| Mr.jacksaunt:
--- Quote from: Trogtor on December 26, 2012, 10:11:12 PM ---Maybe thats why my blockland runs so slow. I have a duel core processor. --- End quote --- Blockland is more about graphics, processor shouldn't make all that much of a difference in normal gameplay. |
| Trogtor:
--- Quote from: Mr.jacksaunt on December 26, 2012, 10:22:14 PM ---Blockland is more about graphics, processor shouldn't make all that much of a difference in normal gameplay. --- End quote --- I mean when there are a lot of bricks around. Mostly 10,000 |
| Altiris:
--- Quote from: Trogtor on December 26, 2012, 10:23:34 PM ---I mean when there are a lot of bricks around. Mostly 10,000 --- End quote --- I don't know much when it comes to this but I think it would help when there are a lot of bricks, like around 150k or 200k, Blockland is being limited to only using one core and not more than one. |
| Navigation |
| Message Index |
| Next page |