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Core Optimization for Blockland?

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Altiris:

I have only noticed now, with using a CPU Meter Gadget for Windows that Blockland uses mostly Core number 4 in my Quad Core i5 2400. It uses the other cores but really only about from 5-12%.



(Sorry for the page stretch, If I re-sized the image the letters on the CPU Meter would be too blurry to be readble)

Trogtor:

Maybe thats why my blockland runs so slow. I have a duel core processor.

Mr.jacksaunt:


--- Quote from: Trogtor on December 26, 2012, 10:11:12 PM ---Maybe thats why my blockland runs so slow. I have a duel core processor.

--- End quote ---
Blockland is more about graphics, processor shouldn't make all that much of a difference in normal gameplay.

Trogtor:


--- Quote from: Mr.jacksaunt on December 26, 2012, 10:22:14 PM ---Blockland is more about graphics, processor shouldn't make all that much of a difference in normal gameplay.

--- End quote ---
I mean when there are a lot of bricks around. Mostly 10,000

Altiris:


--- Quote from: Trogtor on December 26, 2012, 10:23:34 PM ---I mean when there are a lot of bricks around. Mostly 10,000

--- End quote ---
I don't know much when it comes to this but I think it would help when there are a lot of bricks, like around 150k or 200k, Blockland is being limited to only using one core and not more than one.

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