Blockland Forums > General Discussion

Core Optimization for Blockland?

Pages: << < (2/4) > >>

ZSNO:

That's just your computer apparently
On the same server


Trinick!:

Blockland is a single-threaded application. Your Operating System just placed it on Core 4 because it deemed that the most appropriate place for it.

Chrono:


--- Quote from: ZSNO on December 26, 2012, 10:34:43 PM ---That's just your computer apparently

--- End quote ---
Did you happen to look at core 1?

pecon98:

It is known that Blockland can only use as much processing as would be equivalent from just one core. Even if it is distributed over multiple cores, it still never uses more than one could possibly provide. For example, on a quad-core processor the maximum overall CPU usage Blockland could use is 25%. I'm pretty sure this happens because Blockland is 32-bit.

--- Quote from: Trinick! on December 26, 2012, 10:36:43 PM ---Blockland is a single-threaded application.

--- End quote ---
Actually that.

Chrono:

Contrary to what's being said, Blockland actually uses 2.
Everything runs on one of them.
Brick physics runs on a separate thread.

Pretty sure kompressor said this.

Pages: << < (2/4) > >>

Go to full version