| Blockland Forums > Suggestions & Requests |
| Baked shadows? |
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| Aide33:
--- Quote from: Sami2ss on December 29, 2012, 04:58:34 PM ---I really hope this is possible, as I remember us being able to have baked shadows on terrain and interiors, though we're talking about bricks here, so... --- End quote --- That was just different textures no? |
| Mr.Noßody:
What about shadows reacting with moving emitters? I hope this can be done effectively. |
| Demian:
--- Quote from: Mr.Noßody on December 29, 2012, 09:17:02 PM ---What about shadows reacting with moving emitters? I hope this can be done effectively. --- End quote --- Only the brick shadows would be baked, the rest would work normally. |
| Mysteroo:
I have a feeling this is too good to be true. There's the problem of fakekilled bricks, vehicles, bots, emitters, and player shadows, which there may or may not be a way around. I'm not going to get my hopes up |
| Sami2ss:
--- Quote from: Aide33 on December 29, 2012, 08:04:43 PM ---That was just different textures no? --- End quote --- No, if you changed the terrain, light source, etc. in mission editor and relit the scene, shadows would also change. --- Quote from: Mysteroo on December 30, 2012, 02:51:41 PM ---I have a feeling this is too good to be true. There's the problem of fakekilled bricks, vehicles, bots, emitters, and player shadows, which there may or may not be a way around. I'm not going to get my hopes up --- End quote --- I just don't understand why on terrain, everybody could have player shadows, but on bricks, you can't unless your card supports it. |
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