Blockland Forums > Suggestions & Requests

Baked shadows?

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Aide33:


--- Quote from: Sami2ss on December 29, 2012, 04:58:34 PM ---I really hope this is possible, as I remember us being able to have baked shadows on terrain and interiors, though we're talking about bricks here, so...

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That was just different textures no?

Mr.Noßody:

What about shadows reacting with moving emitters?

I hope this can be done effectively.

Demian:


--- Quote from: Mr.Noßody on December 29, 2012, 09:17:02 PM ---What about shadows reacting with moving emitters?

I hope this can be done effectively.

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Only the brick shadows would be baked, the rest would work normally.

Mysteroo:

I have a feeling this is too good to be true. There's the problem of fakekilled bricks, vehicles, bots, emitters, and player shadows, which there may or may not be a way around. I'm not going to get my hopes up

Sami2ss:


--- Quote from: Aide33 on December 29, 2012, 08:04:43 PM ---That was just different textures no?

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No, if you changed the terrain, light source, etc. in mission editor and relit the scene, shadows would also change.


--- Quote from: Mysteroo on December 30, 2012, 02:51:41 PM ---I have a feeling this is too good to be true. There's the problem of fakekilled bricks, vehicles, bots, emitters, and player shadows, which there may or may not be a way around. I'm not going to get my hopes up

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I just don't understand why on terrain, everybody could have player shadows, but on bricks, you can't unless your card supports it.

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